Archive for the 'Engineer CEOs' Category

Deadly Sins: Good Planning, Bad Execution

Wednesday, November 9th, 2005

I seem to be doing a lot of writing for everyone except Software Destinations! Here is a return to the deadly sins series I started a few months ago, in response to an incredible conference I went to at the Software Association of Oregon in April. To quickly recap, these are deadly sins that CEOs of software companies commit that ultimately destroy their company. This next sin is “Good Planning, Bad Execution”. (more…)

Channel Sales: Games Have it Worse than Shrinkwrap Apps

Tuesday, October 18th, 2005

Greg Costikyan’s two part Death to the Game Industry: Long Live Games provides an interesting look at the shrinkwrapped game business, and how much more awful it is than the state of application software distribution in North America. Application and game distribution is a rickety thing, full of faults. Greg points most of the serious ones, but regretably the only solution he offers is wishing for a better world in which the creator is exalted. (more…)

Deadly Sins: Thinking that Sales is Someone Else’s Job

Friday, August 26th, 2005

A lot of start ups formed from refugees from other companies often fall into the trap of thinking that sales is someone else’s job. In large companies, you’ll find employees who think this part of the company codes; that part of the company sells. It is a sickness that can cripple the big boys and kill start ups. (more…)

A Feature List isnt a Marketing Plan

Sunday, July 24th, 2005

Which came first, the feature list or the marketing plan? A lot of great software begins without a thought to marketing. That is, a software developer spends his wee hours creating a great utility without a thought beyond solving a simple problem in an elegant way. But its also the way bad habits start. (more…)